Patrick Nuckels
Patrick Nuckels
Hard Surface Artist @ Art Bully Productions
Raleigh, NC, United States of America

About

I graduated from The Art Institute of Pittsburgh and currently work at Art Bully Productions as a Contract Hard Surface Artist on multiple client-based projects.

Resume PDF

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Skills

IllustrationLow-poly ModelingHigh-poly ModelingPBR TexturingUnwrappingTexture BakingModular AssetsUnreal Engine 4 Blueprints

Software proficiency

3ds Max
3ds Max
Photoshop
Photoshop
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
Unfold 3D
Unfold 3D

Experience

  • Contract Hard Surface Artist at Art Bully Productions
    Raleigh, NC, United States of America
    September 2017 - Present

    Works with in-house art director and clients to create hard surface assets for video games that meet high-quality industry standards.

  • Tutor at The Art Institute of Pittsburgh
    Pittsburgh, United States of America
    November 2016 - March 2017

    Tutored students on software packages that include 3ds Max, Zbrush, Substance Painter,

    Substance Designer, Photoshop, and Unreal Engine 4.

  • Character Artist (Intern/Freelance) at Deke Kincaid and David Krissman
    Pittsburgh, United States of America
    February 2016 - July 2016

    Created eight detailed digital sculpts of people in Zbrush for use in a domestic abuse

    commercial.

    Unwrapped models and baked normal maps in Substance Painter to add detail, reduce the

    amount of polygons used, and decrease render time.